Indie Game: Scale

From researching into sorting out my issue with the scale of my games assets I have managed to solve the issue by adjusting the size of the grid by scaling it up to the unreal measurements. By doing this it allowing me to get the right scale for my assets for importing them into the unreal engine saving me time with having to re adjust them every time. Also, by learning this method it’s going to be useful with creating other assets for my game prototype and future projects. With this issue sorted I can go back to sorting more important issues such as working on more mechanics such as the sliding door animation and double jumps.

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