Game assets: Key Cards

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With my game I have the mechanic where you collect keys to unlock doors to unlock other parts of the level or to the next level. So, for this I have made a variety of keys which I am still playing around with how they look. As the theme for my game is currently a futuristic theme, so I have gone with a key card for unlocking the door. With my game I am going to create everything from scratch for my game by myself without any market place assets. As I want to see how much I can create from scratch for my game just to push myself as I have made a basic game before at college where I made all my assets from scratch using Cinema 4D. So, I want to see if I could improve from my previous work.

Reflecting back on this session of work I found that it went quite well as I create a variety of key cards even though I do feel like I could have created more variations of them. To improve my designs for my key cards is that I could create different designs and shapes. A reason for why I didn’t make as much work was that I am still unsure of what my game should be about. As I don’t want to create too much for my game and then end up changing my mind and scrapping all the work I have done for my game. But then again, most games do scrap content and assets. So, it’s really my first time to make a prototype game that is mainly focusing on a variety of mechanics than looks.

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