With this workshop session we got to play around with creating our own games code and character controls and movement. Which I found rather useful as it teaches you the basics of how to set up a game and the skills you learn from it. As I found it rather interesting in how the character movement works and the coding aspect. Even though I am still having a little bit of trouble with understanding how the coding/blueprints work. So, to improve from this I am going to look into Blue prints in detail which will allow me to get a better understanding of how they work and how you can structure them. With the player controls they weren’t too hard to learn which was reassuring as I thought that it would be rather complicated.
However, I have pushed myself with the character controls as I managed to add a couple extra controls which are sprint and switching between first- and third-person perspectives. With making these they weren’t to difficult as with the sprinting it was simply changing the sprint speed when holding down and releasing the sprint key. Which again I thought that it was going to be difficult due to my lack of knowledge with making mechanics in games.