Indie game dev research: Blueprints

With the introduction lecture on Indie development, I thought it would be a good Idea to brush up on the basics of Indie game development. As it will allow me to brush up on the basics again and what new skills I can learn. So with the links provided about Blueprints/coding in the lecture I have followed up by looking into the links. As its interesting in how coding/ blueprints work. As for myself I have had a little bit of experience with coding in unity with teleporting the player between scenes in my Vietnam game. However I find that the use of blueprints is a lot easier than coding it by hand due to its visual aspect.

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